

It's actually really patronizing, in light of who made the PC conversion. Don't they have better things to do? Evidently not.Īnd what you describe as a "fix" is anything but. However, if any of you really, really want to remove the cap, please get in touch with our Support team and they'll be able to give you instructions on how to do this ) The PC conversion of Saint's Row 2 was made by CDPR, sister company of gog.com, and this is your idea of a solution. Problem solved with I'd say 15 minutes of work and many pleased customers. Just pack an executable file, call this uncap fix or whatever and add this to the library. Maybe they wil instruct me with some hexedits - I am curious.Īgain: GOG could make this extremely easy and make a lot of people happy.

I also won't stop contacting them until this cap really is gone. I will take you for your word and contact support. I also removed nvidia inspector fix and the game still is capped like you can read above.Īnyway: You told us to contact support if we want to get instructions to completely remove the cap. However as said before this is NOT the only cap you did. I highly doubt that support would tell us more than simply remove the nvidia inspector cap. Really sad.ī) This brings me to the next: You said that support could help us to remove the cap. At the moment I still play the Steam version even though I also do own the GOG version because of that. So if you want to have your version "safe" and capped - no problem - but offer us an optional fix. use at own risk advice) because these problems don't necessarily appear on all systems (I can say for sure because I played the game on steam with higher frames without any problems at all). HoweverĪ) All we want is an additional non capped OPTIONAL version (could be included as hotfix/patch ect. Let me add something to this matter: I absolutely do understand the reason why GOG has capped their version to prevent POSSIBLE problems with the game. However, if any of you really, really want to remove the cap, please get in touch with our Support team and they'll be able to give you instructions on how to do this ) Hi fables, I totally did not notice that you answered here. Our fix keeps the game stable and hence we won't be reverting it. if the version of the game is not locked and the game can easily be run at a different FPS), a number of various stability issues arise. Fables22: The reason we've locked our version at 30 FPS is that the game engine is build around 30 FPS and running it at any other breaks cutscenes, scripts, as well as some in-game content.
